Wednesday, December 17, 2008
The MS Paint Adventures Suggestion Box
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Some notes:
- Keep it short! I tend to clip all suggestions to be about 60 characters or less.
- Maybe this is obvious, but only make suggestions for the latest point in the story! Posting the suggestion "shoot safe" when I am 800 pages past that point doesn't make the slightest bit of sense!
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«Oldest ‹Older 4001 – 4200 of 11545 Newer› Newest»GPI: Restore DMMK to his normal mass before the universe is drawn into itself.
DMMK: bounce off the edge of the universe
DMMK Katamari Ball: Fall in a strangly relaxed manner.
PS: Rotate Universe and steer DMMK and company towards the Vulnerabulb.
Next. (DMMK and patrons land on DMK's hat.)
HM: give DMMK ink of squid pro quo to balance him out.. INTO VULNERABARB!
I don't know at this point if there's more than one character with initials "HM", but I mean the hatless man
Guests + Gentlemen + Whores + anyone else in the ball: COMBAT OPERANDI: DYSON SPHERE OF PROTECTION!
Drink.
DMMK: QUANTUM OPERANDI: SUPERMASSIVE BLACK HOLE
PI: Oh fuck it, throw the mast already.
DMMK lands near the Gutterpipes Project. Somehow lands on his own valve, causing a horrible reaction.
HD: Alright, enough of this shit. Tighten your drawstrings, becoming DARK MATTER HYSTERICAL DAME, then aggress DMMK.
hey, after we beat the Mobster Kingpins, we should tell PS to go back to the walkthrough to check out all the other cool stuff there might be to do
I bet we only scraped the surface of the alchemical concoctions we could make, for instance
DMMK:Tighten Gravity Brassier so much you collapse in on yourself and become BLACK HOLE MOBSTER KINGPIN
PS: Spin the wheel so that DMMK lands on the vulnerabulb.
PS: There's no other way, steer the ship into the NETHER-REGIONAL VULNERABULB.
Past Future Future Past Future Past Past Past Past Future Future Past Future Future Future Future PI: Suddenly appear, do something completely useless, and then cease to exist due to temporal instability.
DMMK: Katamari Roll up the city
PS: Flip universe to guide DMMK into impatiently waiting nether-regional vulnerabulb.
FFPI: Cue Katamari Music!
PS: Spin Wheel
DMMK KATAMARI BALL: Fall in a more chaotic manner.
DMMK: Direct your gravitational pull towards the Ace Deck.
Everyone: Fall in a more Going-towards-the-vulnrabulb manner
PS: Spin the wheel and hope for the best.
All: Fall in a more Hard Boiled manner.
PS: Maneauver the universe to use KATAMARI DMMK as a projectile against the invulnerabulb, showing no concern for its 'passengers'.
DMMK: completely remove corset and cause patron explosion.
PS: Check inventory!
Andrew Hussie: Change Speed of Light by Popular Demand.
Death: Reap DMMKs soul.
DMMK Katamari ball: Ironically crash into vulnerabulb.
PS: Repeatedly flip over the wheel to get Katamari-DMMK to fly towards bulb in an epic feat of self-defeat.
DEATH: Challenge everyone in the room to a game of KATAMARI DAMACY using KATAMARI DMMK as the KATAMARI ball and the city as the playing field , whoever makes the biggest KATAMARI ball not only wins the right to live but also gets to make their own planet using their IMAGINATION.
DEATH: Challenge everyone in the room to a game of KATAMARI DAMACY using KATAMARI DMMK as the KATAMARI ball and the city as the playing field , since it is a single-player game each person must each play a 5 minute round, whoever makes the biggest KATAMARI ball not only wins the right to live but also gets to make their own planet using their IMAGINATION.
Weak Spot: Remain vulnerable and fondly regard life in general
PI's GAMBIT SCHEMA runs out. Have PI imagine a PEANUT BRITTLE DUMBWAITER with a GUMMI BEAR I.E.D. inside. Either have the dumbwaiter descend with the I.E.D. inside and detonate on the VULNERABULB, or have PI travel down in the dumbwaiter and throw the I.E.D. at it.
GPI: Fondly regard castration
DMK: Combat Operandi: Facial Rejuvination!
DMMK: Suddenly remember your high school physics class and realize you should be floating not falling due to your hefty gravity factor.
Let the giant mass ball fall on the weak spot!
PS: FOR THE LOVE OF GOD, WHEEL, KATAMARI, VULNERABULB
PI: Ignore all this hullabaloo and get back to inspecting some pickles.
PS: Summon Weasel King and have him employ Combat Operandi> 3600-Degree-Flip the Mutherfuck Out!
PI: Wake up and realize it was all just a dream. No time to worry about that now, you'll be late for your job in quality control at the pickle factory!
DMMK: Activate Low Gravity Cheat Code to take less damage from the fall.
Giant ball of patrons and stuff: Accidentally impact VULNERABULB.
DMMK: Acquire enough mass to become a neutron star.
King of All Cosmos: Send Prince to roll up the stars using the DMMKatamari.
ND: Combat Operandi -> NERVETECH -> Lv. 6 Induce Mass Panic
Gentlemen: Fall in a more dignified manner.
DMMK-Katamari-ball: Fall in a more colourful manner
PS: Did you remember to turn on your Final Boss Music?
PS: Throw hat down in frustration. Onto the steering wheel.
PS: Orient the universe so that DMMK & Co strike the Vulnerabulb.
Whores: Fall in a more inappropriate manner.
Heroes: Fall in a more heroic manner.
PS: Put hat back on.
COMBAT OPERANDI: Anachronism Annihilation. Turn that wheel, you magnificent bastard.
GPI: Fondly regard claymation.
I think you all don't see just how dense and powerful DMMK is. Allow me to explain:
FMK is a pretty portly bruno, so let's say he originally 'weighed in' at 100 kg.
Based on the last few weeks, we know his mass is now: 100 kg * 1e9 * 1e4 * 10 * 10 = 1e17 kg
That kingpin of the clip joint is also rather bulbous. We can use a visual aid to get his radius: when he tightens his drawstrings again, he shrinks down to the size of a pig foot. Let's say 12" in diameter, so 6" in radius.
r = 0.1524 m
M = 1e17 kg
His density is given by:
p = m/v
so
1e17kg / (4/3 * pi * 0.1524m^3) = a density of 1.6e21 kg/m^3 !!!!!!
DMMK is TEN THOUSAND TIMES denser than a NEUTON STAR!
DMMK has contracted rather quickly, while increasing in mass. (P = NkT / V)
His volume has changed by: 1/100 * 1/1000 * 1/10, or 1e-6 times his original volume. That means the outward pressure of DMMK is 1e6 * P, where P was his previous (presumably equalized) pressure. At this point, DMMK would EXPLODE!!1
Thus, the next actions should be:
PS: Flip the universe, allowing DMMK to fall past DMK's VULNERABULB.
DMMK: Go fucking SUPERNOVA, exploding with the force of 6.9 GIGAPASCALS!
wait, are we approximating DMMK as an ideal gas here ?
Well, he sucks so much air in that yeah, I figured he's mostly gas.
menu - options - graphics - HDR - disable realistic lighting
Heroes+Whores+Highbrow+Gentlemen+Patrons+HD+NB: Flip the Fuck Out
PS: Spin the wheel!
Heroes: Attack the Vulnerabulb!
DMMK: eat sammich.
PI: Conjure SMASH BALL to assist in attacking the vulnerabulb.
PS: Combat Operandi inverse gravity katamari ball smash!
well if we put it that way, I'm sure DMMK has already passed the chandrasekhar limit many times over and the tolman-oppenheimer-volkoff limit after that ... what comes next?
GPI: Fondly regard inflammation.
AD: Throw down your dream-hat in dream-disgust.
PI: Slowly realize that THIS IS NOT RIGHT. You hate pickles!
PI: Pick up much closer REMAINS OF MAST to throw at the VULNERABULB.
PS: You know what you must do!
GPI: Become homoerotically interested in the Giant Fan.
PS: Reload the CLOCK TOWER SNIPER CANNON with the DMMK Katamari.
(No, the wheel CAN'T turn on the Z-axis, why do you ask?)
Drawstrigns: Snap from ridiculously high tension.
DMMK and people in orbit: fall into ocean of 5 alarm hot sauce and all turn in to fiesta versions for awhile
After that
PS: run to computer and look for code to solve DMK.
PS: Reminisce on the events that have taken place in the past few hours (days?)
PS: use a cheat code that speeds up the speed of light, which turns on the fan, tat was conveniently in reverse, sucking up DMMK and making a giant black hole by some unknown force of GPI. Then have the Chicago Overcoat, the Katamari ball, and the DMK all fall into it to land in the inverted negative world of THE ALTERVERSE
PS: use a cheat code that speeds up the speed of light, which turns on the fan, tat was conveniently in reverse, sucking up DMMK and making a giant black hole by some unknown force of GPI. Then have the Chicago Overcoat, the Katamari ball, and the DMK all fall into it to land in the inverted negative world of THE ALTERVERSE.
Patrons, whores, gentlemen, NB and HD: Fall in a distinctively westward manner.
Highbrow: LV 5 Witty One Liner
Time flies when you're having fun. The FUN generated by the gentlemens' CHILDHOOD GAMES has allowed enough time for the POWER to reach the FAN.
The FAN blows DMMK and Co. toward the NETHER-REGIONAL VULNERABLUB, aptly depleting DMK's supplies of SPUNK MYRRH and PEP GOLD.
PS: Steer universe accordingly to strike the VULNERABULB with the DMMK GRAVITY PROJECTILE.
Somebody should go back and use that megaton key.
PS: For the love of GPI, turn the wheel again!
DMMK: Reducing your volume decreases the amount of repect people give you, ya dumbass.
Andrew Hussie+GPI: Have epic fight, BECAUSE YOU CAN.
Naaa NANA-NA na naaa na nanana
Hysterical Dame: COMBAT OPERANDI> Lv. 1989 Flame-thrower Tech: Weekend at BURNie's
DMMK+Whores+HD+NB+You other people: Fall in a more Katimari-ie manner.
DMMK: Punch the Prince, who has mistaken you for his ball.
DMMK: Roll around city collecting junk until you're big enough to pick up buildings and stuff. That would be awesome.
People trapped by DMMK's field: Spin counter-clockwise.
I mean clockwise.
I mean clockwise.
Land in a very hard boiled manner
GPI: Fondly Regard NETHER REGIONAL VULNERABULB
Candy Mecha Legs: Combat Operandi: Drop it like it's hot!
Use Captain Snoop as a bomb, and destroy DMK's vulverabulb with a Soul Plane Kamakazi!!! Captain snoop dawns a traditional Japanese Kamakazi headband before taking on his final most honorable mission.
4 Heroes: Discuss dinner plans
Katamari Ball: Fall in a more drunk and disorderly manner.
DMMK: Fall in a rather silly manner
DMMK: Implode
PS: go back to the weasel door, insert face, make fort, etc.
This would make him super imaginative...
DMK: Sever the fan's electrical cord.
GPI: Fondle and guard carnation.
DMK: Take a bite of the Boat.
HB+NB+WHORRIORS+PATRONS: Frantically flail torsos to attempt to escape hole.
PS: Continue to rotate the universe in an attempt to make DDMK crash into DMK
VICTORY DANCE followed by throwing your HAT in disgust, you still need to attack...
PI: Use unusually high imagination stat to simply imagine the speed of light increasing.
PS: Retrieve barrel with skillful wheel maneuvering.
PS: Continue spinning wheel to fling DMMK into the VULNERABULB.
Trollop Thief: Steal PEP GOLD while no one's looking.
GPI: Fondly regard electrocution
DMMK Katamari Ball: The gravity around you begins to severely warp time-space, thereby rendering the seemingly infinite distance across the universe rather finite. This time-space warp allows the electricity flowing towards the fan to complete the trip in a mere 3 seconds.
"I think you all don't see just how dense and powerful DMMK is. Allow me to explain:"
A while ago I removed all the exponents so he wouldn't be so ludicrously heavy. Right now he's only a billion times his initial mass, which isn't that heavy at all. Certainly nothing approaching the mass of a star...
Yet.
oh man, I can't wait for the 3rd DMK incarnation
PS: Make dirty hand gesture to DMK to fill his Rage Meter.
Katamari DMMK: Descend (Ascend?)
PI: revert back to previous form due to damage taken from the barrel.
JUST LET ME THROW A BARREL AT IT
PS: Reassure Prof. Bee "We're professionals. Everything is (not) under control. We (don't) know what we're doing."
PS: Turn the wheel back so falling DDMK hits the weak spot, quick!
DMMK: COMBAT OPERANDI: LVL. 42 Spaghettification
PS: Do a victory dance, preferably the chicken dance.
PS: Rejoice
Death needs to play Battleship against someone. Except actual size like he did with Life.
GPI: fondly regard electricity
AD: You're not actually dead. Leave the afterlife and rejoin your companions on the Ace Deck.
3 kings: GUESS WHO'S COMING TO DINNER.
DMK: Lv. 30 THORNCODDLE
Attack the Chicago Overcoat like the Kraken in Pirates of the Caribbean 2
PS: COMB REPORT
If (full_combs == 8)
PS: COMBAT OPERANDI -> SEPULCHRITUDE
Else
PS: COMBAT OPERANDI -> FRUSTRATION
PS: come up with better cold blooded/hard broiled lines!
FAD: Embrace Latin heritage and do a Salsa Truffle Shuffle.
DMMK + DMK: Perform Fusion-Ha and become DDMMMKK
PI: Fall upside down in slow motion due to your FRANKENSTEIN SLOWNESS
AD: Celebrate prematurely!
GPI: Fondly regard the speed (slowness?) of light.
BH: Punch AD in the snout establishing poor parenting.
DMK: Turn the other cheek.
BH: Acquire bird-themed sidekick
Death: ask yourself what will happen
MK: Lv. 27 Gravity Tech: Event Horizon
DMMK: Suck the Chicago Overcoat into your awesome gravitational pull.
DMK: LV. 999,999,999,999 RUNNING NUMBERS: HEARTLESS BASTARD
Bathearst: begin spinoff adventure.
HD: Loosen corset in attempts to escape free of the gravitational forces. The DMMKatamari would not support your size yet.
PS: Turn wheel again causing DMMK and his gravatational buddies to crash into the weak spot.
PS:COMB RAVE: Sepulchritude!!!!!
PS: Quickly throw the Chronoscope to PI!
PI: Fire at Dark Matter Mobster Kingpin!
Manouver the universe to hit WEAK SPOT with superdense DMMK katamari ball, fast!
DMK: Reveal emotionless diabetes-free final head... With a deadly lactose allergy
Turn wheel until DMMK collides with vulnerabulb!
AD: eat beast
PI: Go backwards, synchronizing the speed of Frankenstein's with the speed of light.
PI: Now run as fast as you can across the deck, thus adding your incredible velocity to that of the light.
NEXT!!!
DMK: LV. 34 THORNCODDLE: SPAGHETTI BREAKFAST
GPI: Fondly regard fan (in a homoerotic way).
HD: Put on sunglasses. You don't need a reason.
PI: Summon Captain Falcon.
Begin OMINOUS LATIN CHANTING
PS AD PI: pose over dramatically to compensate for the anticlimax of the second hit to DMK's Bulb
GPI: Fondly regard eunuch's hearth.
PS: Throw your hat up in celebration.
PS: Deliver another cheesy one liner.
PS: Summon boss toad
Katamari: Become a star.
xyzzy
BH: Steal Death's robe in order to fashion yourself a cool cape.
PI: EXUBERANCE SKILL: MID BATTLE SKIDOO
GPI: Fondly rerate velocity of propagation
DMMK: CORSET OPERANDI -> NAKED SINGULARITY
GPI: Fondly regard electricity.
DMK: Reveal third face. Or maybe the second face, all healed up.
DMK: Put on your own resolve hat.
WHORES: Attempt to seduce DMMK
PI: Quick! Insult VULNERABULB before it shrivels back into its protective shell. Probably something about its NETHER-REGIONAL location.
PS: Figure out where the heck the DMMK Katarami is falling because that could mess shit up.
PI: Conjure super forts shaped like various spaceships for everyone to super destroy DMK.
Memebers of the Katamari ball: Strike a pose because things are about to get super serious.
GPI:Fondly regard...CREMATION!
PI: Call Madame Murel
Heroes: Epic pose before getting ready to take down the final pep gold because THIS SHIT JUST GOT REAL
DMMK: Loosen Drawstrings by 2 points.
PS: CHECK INVENTORY
For the love of GPI, it's mid-June! Chuck that pumpkin already!
DMK + CHICAGO OVERCOAT: Begin orbiting DMMKATAMARI
AD: Mention to death that you are, in fact, not dead and should be rejoining your companions right about now, given that the game of Life has ended and the danger is gone
Patrons: Question DMMK's sexuality at the fact that he is wearing a woman's brassier.
> (An incredibly stupid suggestion, such as PS: SEPULCHRITUDE!!!)
> Why would you do something so incredibly stupid?
HM: splash around that bottle of squid pro quo like it's some crazy fetish of yours
DMK: Get all embarrassed about your exposed area
Everyone: Threaten GPI with a mass conversion to SCIENTOLOGY unless he increases the speed of light.
GPI: Intervene to reduce the speed of light to balance the E=MC2 which was trown off by DMMKs increasing mass.
PS: Turn the wheel so the katamari hits vulnerabulb.
GPI: Fondly regard Top Gear. Savour need for speed bubbling within you and feel hot and flustered.
(Google "Top Gear" if you haven't heard of it yanks.)
Death: Offer up a game of Parcheesi
PI: Fall towards the sky.
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